RTX – Red Rock

rtx_cover

My Role: Designer

Skills Used:

  • Puzzle/Minigame Design
  • Level Design
This is the minigame that I prototyped and created all the levels for. (Imgae from mobygames.com)
This is the minigame that I prototyped and created all the levels for.

(Image from mobygames.com)

Tools:

  • Maya
  • MEL script

Genre:  Puzzle minigames, within a 3rd person action adventure shooter

Platforms:

  • PS2

I was brought on to prototype and build the minigames interspersed through the RTX levels. The minigames were in a TRON-like cyberspace, and the puzzles involved moving along power/circuit lines in order to unlock doors, activate computers, etc. I built all the minigame levels within Maya, used MEL for scripting, and used a plugin to export to the RTX engine.

I also placed all the health & ammo pickups within the greater action/shooter game.